Perhaps more than any other, the 8-bit era was notorious for silly plots being tacked onto a clever game. It could be a huge disservice to suggest Bobby Bearing is a prime culprit, but the evidence is rather compelling. Bobby is …... Read more
Between 1983 and 1987, Durell Software produced a handful of games which could compete with the best their fellow 8-bit publishers had to offer. Largely remembered for the big-selling Falklands tie-in, Harrier Attack, Durell also tried... Read more
Text adventures, despite their rich and significant role in the history of computer games, are rubbish. They’re boring, and you know they are. Things improved a bit with graphics, but it was still tantamount to chatting with a... Read more
No-one had posed the question “what happens if you mix Alice in Wonderland, The Neverending Story, a Sisters of Mercy b-side and some Spectrum code?” but in 1986, Odin Computer Graphics answered it anyway. As it turns out... Read more
Great unanswered mysteries of the Spectrum age: just what the hell was Horace supposed to be? His torso is utterly baffling. Are those supposed to be… eyes? Vacant holes? What? Perhaps the shameful truth is that a demented blob... Read more
Every system has its recurring characters. In the Spectrum’s case, one of the most memorable was a jittery, boxing-gloved egg with an uncanny ability to lose track of his girlfriend. Beloved by many, hated by a few, through the... Read more
Every so often an idea pops up which is both ingenious and dazzlingly simple. The concept of a romper-suited agent being pursued along a train by knife-throwing baddies with only a bizarrely shaped bird for protection might not seem all... Read more