Remember the days when long cassette loading times were replaced by mammoth floppy disk installations? If you can’t you could always grab an Amiga from somewhere and play this. This was up there with the best of them in terms of just how much data you needed to sift through to play it (all the more crazy considering you can download it on an iPod now).
Fifteen disks were needed to help Robert Foster and his robotic sidekick, Joey to escape from Union City after crash landing there whilst on a helicopter transport. This was what Revolution Software gave us before the much loved Broken Sword and after the impressive Lure of the Temptress and what it did was show that there were others out there that could play Lucas Arts at their own game.
Sumptuous hand drawn backgrounds mixed with nicely drawn sprites created a world rich with colour and imagination, as well as a nicely thought out story with some of those fiendish puzzles that were hard, but would never beat the Broken Sword goat for difficulty.
As with all of the games of this genre, Steel Sky had humour in abundance, with the William Anchor gag bearing more fruit with the players now that they’ve matured, although the resulting snigger may not be nowadays.